PLANT & ORDER

One cop. A room full of forgers. Only one piece of evidence is real.

How to play
  1. One player is the cop. Everyone else is a forger.
  2. Everybody studies the crime scene for a few seconds. Then every item but one is wiped. Only the forgers see which one survived.
  3. Each forger takes one of the destroyed items and rebuilds it from memory in a voxel editor, as exactly as they can.
  4. The lineup holds the real survivor plus every forgery. The cop has to pick the one that really survived. Too many wrong picks and the criminals walk.
  5. Detective mode: only the criminals see the scene, with its labeled weapon, motive and killer's ID. They plant as many fake clues as they can. The cop never sees the scene and has to find the real clue in all three exhibits.

Opening a room…

Room code — share it with your friends
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On the case

    House rules

    Case 1 of 3
    You're the cop
    10
      Scene sealed

      The forgers are getting to work. Hold on to what you saw.

      Write down everything you remember before the lineup.

      0 blocks

      Drag to orbit, scroll to zoom. Click to build. Right-click erases.

      Peeking at the scene… 4
      Locked in. Waiting on the other forgers.
      Pick the item that was really in the scene.
        Case closed